Heroes
Last updated
Last updated
hero
Returns a single Hero according to its id
.
heroes
Returns multiple Heroes according to the passed.
Hero
The Hero
object type contains the following fields:
id
: ID
- the Hero's ID. Crystalvale Hero IDs are padded by 1000000000000
(one trillion), and Serendale (Klaytn) IDs are padded by 2000000000000
(two trillion).
numberId
: String
- deprecated, as id
now sorts as Int.
normalizedId
: String
- the ID that appears in-game without realm padding.
previousOwner
: Profile
- the most immediate recent owner of the Hero. May return null
if the Hero has not changed wallets since the Perilous Journey.
creator
: Profile
- currently not in use and will return null
network
: String
- the current network of the Hero; returns hmy
, dfk
, or kla
originRealm
: String
- the origin realm of the Hero; returns SER
, CRY
, or SER2
statGenes
: String
- the encrypted string of the Hero's dominant and recessive stat genes
visualGenes
: String
- the encrypted string of the Hero's dominant and recessive visual genes
rarity
: Int
- maps from 0
(Common) to 4
(Mythic)
shiny
: Boolean
generation
: Int
firstName
: Int
- parsed by the Hero First Name tables according to gender
lastName
: Int
- parsed by the Hero Last Name table
shinyStyle
: Int
- ranging from 0
to 13
mainClassStr
: String
subClassStr
: String
professionStr
: String
summonedTime
: Int
- the Unix timestamp of the Hero's summoning
nextSummonTime
: Int
- the Unix timestamp of the Hero's next available summon
summonerId
: Hero
- the Hero
object of the Hero's Summoner
assistantId
: Hero
- the Hero
object of the Hero's Assistant Summoner
summons
: Int
- the number of summons used by the Hero
maxSummons
: Int
- the maximum number of summons by the Hero; returns 11
for Gen0 Heroes
summonsRemaining
: Int
- the number of summons remaining for the Hero; returns 11
for Gen0 Heroes
darkSummoned
: Bool
- whether the Hero was Dark Summoned or not
darkSummonLevels
: Int
- the maximum level a Hero can attain from Dark Summoning level boosts (Default: 1 for Dark Summoned Heroes; 0 for non-DS Heroes)
staminaFullAt
: Int
- the Unix timestamp when the Hero's Stamina will be full
hpFullAt
: Int
- the Unix timestamp when the Hero's HP will be full; not currently in use
mpFullAt
: Int
- the Unix timestamp when the Hero's MP will be full; not currently in use
level
: Int
xp
: Int
- the Hero's current XP toward their next level
sp
: Int
- not currently in use
status
: String
- not currently in use
Hero Stats
strength
: Int
intelligence
: Int
wisdom
: Int
luck
: Int
agility
: Int
vitality
: Int
endurance
: Int
dexterity
: Int
hp
: Int
mp
: Int
stamina
: Int
- the Hero's maximum stamina
Primary Stat Growth
strengthGrowthP
: Int
intelligenceGrowthP
: Int
wisdomGrowthP
: Int
luckGrowthP
: Int
agilityGrowthP
: Int
vitalityGrowthP
: Int
enduranceGrowthP
: Int
dexterityGrowthP
: Int
Secondary Stat Growth
strengthGrowthS
: Int
intelligenceGrowthS
: Int
wisdomGrowthS
: Int
luckGrowthS
: Int
agilityGrowthS
: Int
vitalityGrowthS
: Int
enduranceGrowthS
: Int
dexterityGrowthS
: Int
HP and MP Growth
hpSmGrowth
: Int
hpRgGrowth
: Int
hpLgGrowth
: Int
mpSmGrowth
: Int
mpRgGrowth
: Int
mpLgGrowth
: Int
mining
: Int
gardening
: Int
foraging
: Int
fishing
: Int
hasValidCraftingGenes
: Bool
- whether the Hero has valid Crafting Genes (e.g. StatsUnknown1
and StatsUnknown2
are rolled correctly for crafting)
mainClass
: Int
subClass
: Int
profession
: Int
passive1
: Int
passive2
: Int
active1
: Int
active2
: Int
statBoost1
: Int
statBoost2
: Int
statsUnknown1
: Int
element
: Int
statsUnknown2
: Int
gender
: Int
headAppendage
: Int
backAppendage
: Int
background
: Int
hairStyle
: Int
hairColor
: Int
visualUnknown1
: Int
eyeColor
: Int
skinColor
: Int
appendageColor
: Int
backAppendageColor
: Int
visualUnknown2
: Int
assistingAuction
: Auction
- if the Hero is currently placed for Hire, returns the corresponding Auction
assistingPrice
: String
- if the Hero is currently placed for Hire, returns the Hire price in wei
saleAuction
: Auction
- if the Hero is currently placed for Sale, returns the corresponding Auction
salePrice
: String
- if the Hero is currently placed for Sale, returns the Sale price in wei
privateAuctionProfile
: Profile
- if the Hero is currently placed for Private Sale or Hire, returns the corresponding Profile
of the future buyer/renter
pjStatus
: String
- the Perilous Journey status of the Hero; returns null
, SURVIVED
, ON_JOURNEY
, or DIED
pjLevel
: Int
- the Level of the Hero when & if it was sent on the Perilous Journey
pjOwner
: Profile
- the Profile
of the player who sent the Hero on the Perilous Journey
pjClaimStamp
: Int
- the Unix timestamp of the Hero's Perilous Journey claim transaction
All Heroes owned by an individual user:
All Level 1, Gen0 Heroes currently located on the Harmony network:
All Heroes with at least 23 Endurance that died on the Perilous Journey
All Paladins currently for Sale that were summoned with a Might Enhancement Stone (assumes that Primary Strength Growth rate is at least 83%), sorted by ascending Sale Price:
The Top 3 Heroes of each profession ordered by that profession skill, using aliases and fragments:
owner
: Profile
- the current owner of the Hero. Heroes held in the will still return the Profile of their owner.
currentQuest
: String
- the of the Hero's current quest