Graveyard

The Graveyard should only be used by community members for READ operations. Burying heroes is an ACCESS_CONTROL operation. Sending heroes to this address through a general transfer function will leave the Hero locked in the contract but will not set the correct data parameters to be viewed in the in-game graveyard.

Contracts

Addresses

DFK Chain

NameMainnetTestnet

Graveyard

0x280F9Bf2ae2B1AdCe6Cc611F6FD7AE3817888762

0x75b11708B6eB68692C7EE01DFeFe216C359Ab9b7

Interfaces

interface IGraveyard {

    event DeathRecorded(uint256 heroId, string indexed deathReason, uint256 deathTime);
    
    function buryHero(address _holder, uint256 _heroId, string _deathReason, address _previousOwner);
    function deadHeroes(uint256) view returns (uint256 id, uint256 heroId, uint64 deathTime, string deathReason, address previousOwner);
    function getDeadHero(uint256 _heroId) view returns (tuple(uint256 id, uint256 heroId, uint64 deathTime, string deathReason, address previousOwner));
    function getDeadHeroes() view returns (tuple(uint256 id, uint256 heroId, uint64 deathTime, string deathReason, address previousOwner)[]);
    function getProfileDeadHero(address _profile, uint256 _index) view returns (tuple(uint256 id, uint256 heroId, uint64 deathTime, string deathReason, address previousOwner));
    function getProfileDeadHeroes(address _profile) view returns (tuple(uint256 id, uint256 heroId, uint64 deathTime, string deathReason, address previousOwner)[]);
    function heroCore() view returns (address);
    function heroToDeadHero(uint256) view returns (uint256);
    function profileDeadHeroes(address, uint256) view returns (uint256 id, uint256 heroId, uint64 deathTime, string deathReason, address previousOwner);
    
}

ABIs

Historical Contracts

These contracts have been deprecated and should not be used. They are listed here for data analysis and tracking purposes only.

Addresses

Harmony

NameMainnetTestnet

Graveyard

0x9CC714059943D5A726fAD11087Bb6d9Ab811A2E3

0xACebA5E9b4D6848fDe33853A0cfDA7414a840006

Dark SummoningPerilous Journey

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