The required Accuracy for a Hero to meet the base Physical Accuracy of the weapon (one-decimal precision)
pAccuracyAtRequirement
uint16
The base Accuracy of the weapon when the Hero meets the given accuracyRequirement (one-decimal precision)
pScalarStat1
uint16
Physical damage Scalar Stat mapping (0 = none)
pScalarStat2
uint16
Physical damage Scalar Stat mapping (0 = none)
pScalarStat3
uint16
Physical damage Scalar Stat mapping (0 = none)
pScalarValue1
uint8
The scalar value for pScalarStat1 (one-decimal precision multiplier, e.g. 5 = 0.5x)
pScalarValue2
uint8
The scalar value for pScalarStat2 (one-decimal precision multiplier, e.g. 5 = 0.5x)
pScalarValue3
uint8
The scalar value for pScalarStat3 (one-decimal precision multiplier, e.g. 5 = 0.5x)
pScalarMax1
uint8
The maximum value that can be obtained from the Hero's pScalarStat1 * pScalarValue1
pScalarMax2
uint8
The maximum value that can be obtained from the Hero's pScalarStat2 * pScalarValue2
pScalarMax3
uint8
The maximum value that can be obtained from the Hero's pScalarStat3 * pScalarValue3
uniqueSettings
uint16
Currently unused
speedModifier
uint8
Modifies the Hero's speed by the given percent While wielding the Weapon. Zero-decimal precision with range of -128% to 128%.
Conversion logic is: (1 - 2 * floor(speedModifier / 128)) * (speedModifier % 128).
The weapon details correspond to a two-layer mapping by weaponType and displayId. Most base data can be found on-chain or through the API. Mappings for additional string data are as follows:
{"2": {"1": {"name":"Gore Axe","description":"A formidable axe fashioned from the spine and rib cage of a mighty boar." },"2": {"name":"Savage Axe","description":"A double blade made from battlefield salvage and attached to a bedpost." },"3": {"name":"Bronze Half-Moon Axe","description":"A peculiar bronze great-axe that is conveniently shaped for digging graves..." },"4": {"name":"Squire's Halbard","description":"A favorite for castle-guards, the giant halberd doubles as a combat deterrant." } },"3": {"1": {"name":"Gore Bow","description":"A crude recurve bow fashioned from the bones of a mighty boar." },"2": {"name":"Stick 'n String","description":"A crude branch-bow with leaves (and berries?) still attached. Blubs beware!" },"3": {"name":"Maple Longbow","description":"A stiff bow made of treated maple wood. A bun-hunter's dream!" },"4": {"name":"Squire's Recurve Bow","description":"A standard military-issue recurve bow, strung to provide additonal energy on release." },"5": {"name":"Gore Longbow","description":"A crude recurve longbow fashioned from the bones of a mighty boar." } },"4": {"1": {"name":"Flint Knife","description":"Technically a knife, but more accurately a bit of sharp flint attached to a handle with string." },"2": {"name":"Bronze Gladius","description":"A bronze small-sword. A popular weapon for gladiators." },"3": {"name":"Squire's Dagger","description":"A handy iron dagger designed sturdy for parrying and stabbing." },"50000": {"name":"Gardening Trowel","description":"This perfectly balanced gardening trowel has been sharpened to a fine point. Dig a hole and bury your enemies in the dirt!" } },"5": {"1": {"name":"Wooden Knuckles","description":"Protect your fists with something slightly softer than your fists!" },"2": {"name":"Bronze Caesti","description":"Heavy bronze plated gloves reinforced for punching armor." },"3": {"name":"Squire's Gloves","description":"Comfortable fitted gloves with sharpened iron knuckle reinforcements." } },"6": {"1": {"name":"Driftwood Shillelagh","description":"Colloquially known as a bonk-stick, it gets the job done... if the job is bonking." },"2": {"name":"Maple Club","description":"A favorite among trolodytes and goblins." },"3": {"name":"Squire's Mace","description":"A hard iron mace designed to concuss beasts and men alike." } },"8": {"1": {"name":"Sharpened Stick","description":"It's a stick. Try not to poke your eye out." },"2": {"name":"Bronze Shortspear","description":"A bronze bladed spear that can be easily wielded with a shield." },"3": {"name":"Squire's Light Spear","description":"A sharp tipped iron shortspear that is light enough to use with one hand." } },"9": {"1": {"name":"Driftwood Pike","description":"Someone has sharpened a shabby piece of driftwood for some reason." },"2": {"name":"Bronze Longspear","description":"A bronze spear with a triangular blade. Long enough to get the job done." },"3": {"name":"Squire's Heavy Spear","description":"An iron longspear that really helps get your point across." } },"10": {"1": {"name":"Gore Staff","description":"A long and savage staff fashioned out of several bones bound with tanned leather." },"2": {"name":"Gnarled Staff","description":"A long knobby tree branch that has been whittled down and taped for comfort." },"3": {"name":"Maple Staff","description":"A wooden staff that forks to hold an orb of natural peridot. Great for beginners!" },"4": {"name":"Squire's Staff","description":"A sturdy staff with metal embellishments and topped with an amethyst focus." },"50000": {"name":"Walking Stick","description":"A sturdy and perfectly balanced oak walking stick. An essential accessory for lengthy foraging trips or fighting off territorial basilisks." } },"11": {"1": {"name":"Gore Blade","description":"A blade fashioned from the sharpened rib bone of a massive boar." },"2": {"name":"Toy Sword","description":"A hastily assembled dull wooden sword. Strikes fear into schoolyard bullies!" },"3": {"name":"Bronze Spatha","description":"A broad blade of bronze with a heavy pommel and good balance." },"4": {"name":"Squire's Sword","description":"A plain looking iron longsword with a crossguard." },"50000": {"name":"Fishing Rod","description":"A sleek fishing rod designed for two purposes: catching fish and kicking ass. And you already caught all the fish." } },"12": {"1": {"name":"Eggscalibur","description":"A finely crafted greatsword fashioned from the sturdy, sharpened feathers of a hardened rocboc." },"2": {"name":"Igneous Butcher","description":"As a joke someone has attached a boulder to a sword hilt. Hard to swing." },"3": {"name":"Bronze Greatsword","description":"An extremely heavy bronze blade forged in a single mold, blade and all." },"4": {"name":"Squire's Greatsword","description":"A well-crafted iron claymore. The handle is long enough to hold in both hands." } },"13": {"1": {"name":"Demon's Drumstick","description":"A true oddity of craftsmanship that is equally mouth-watering and powerful." },"2": {"name":"Gnarled Wand","description":"A suspicious wand. Why do all the nearby trees seem so bare?" },"3": {"name":"Maple Wand","description":"A lacquered maple branch fitted with a small peridot for focusing magic." },"4": {"name":"Squire's Wand","description":"An amethyst topped wand. It looks sturdy." } }}
Weapon Bonuses
Weapon Bonus descriptions correspond to the following mappings. The X in each mapping represents the corresponding bonusScalar value.
{ 1:"Gain X% chance to inflict Banish on hit", 2:"Gain X% chance to inflict Bleed on hit", 3:"Gain X% chance to inflict Blind on hit", 4:"Gain X% chance to inflict Burn on hit", 5:"Gain X% chance to inflict Chill on hit", 6:"Gain X% chance to inflict Confuse on hit", 7:"Gain X% chance to inflict Daze on hit", 8:"Gain X% chance to inflict Disarm on hit", 9:"Gain X% chance to inflict Fear on hit", 10:"Gain X% chance to inflict Intimidate on hit", 11:"Gain X% chance to inflict Poison on hit", 12:"Gain X% chance to inflict Pull on hit", 13:"Gain X% chance to inflict Push on hit", 14:"Gain X% chance to inflict Silence on hit", 15:"Gain X% chance to inflict Sleep on hit", 16:"Gain X% chance to inflict Slow on hit", 17:"Gain X% chance to inflict Stun on hit", 18:"Gain X% chance to inflict Taunt on hit", 19:"Gain X% chance to inflict Daze on basic attack when targeting a channeling enemy", 20:"Increase Block chance by +X%", 21:"Increase Spell Block chance by +X%", 22:"Increase Critical Hit damage multiplier by +X", 23:"Increase Critical Hit chance by +X%", 24:"Critical Hits gain X% Lifesteal", 25:"Gain X% Pierce", 26:"Increase Block damage reduction by X%", 27:"Increase Spell Block damage reduction by X%", 28:"Increase Magical Damage dealt and reduce Healing Potency by X% each", 29:"Increase Healing Potency and reduce Magical Damage dealt by X% each", 30:"Decrease Physical and Magical Defense by X% each"}